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Make your Own CS Map(Page4)

Get Learned! Step 4 - Learn to FlyCAMERAS

See that big juicy red button that looks like this?



That's the camera button, and we're going to use it to look at stuff! So click it and enter camera mode. In camera mode you can't move brushes around, you can only look around. So, hold shift and click and drag in the top viewport from A to B as shown:



That's how you create a new camera. The blue circle is the eye and the red line is the direction of sight. By clicking on either end you can move them around. To delete a camera, just press Delete on your keyboard while it is selected (red).

If you created your camera correctly, you should see a 3d box in the upper left viewport like this:



If you don't see it, look in your top, front and side viewports to make sure that the line of sight is pointing from the eye to your brush. If you STILL can't see it, make sure your camera isn't too close to your brush. Don't read further until you can see your brush in 3d!

If you can see your brush in 3d, left click and hold in the 3d viewport and move the mouse around A LITTLE BIT. This is how you turn the camera view, or look around.

Now RIGHT click and hold in the 3d view and move the mouse A LITTLE BIT. This is how you move the camera in it's plane of vision -- any direction but forward. Get used to this and then continue reading.

Ok, now here's where it gets wild, LEFT AND RIGHT click at the SAME TIME and hold in the 3d view and move the mouse. This is how you move forward.

These controls may seem odd but once you get used to them you'll be able to fly around your map with the greatest of ease. The reason why I told you to move the mouse A LITTLE BIT is because if you move too much you can get lost in the scary blackness. If this happens to you, just create a new camera in the top viewport that is pointing at something to look at.

Now that you can fly, let's build a room...

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De_Nuke 7,02%
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57 Total votes


 
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